Updates

Everything new in The Great Paper Expansion, newest first. The game updates itself: just reload to get the latest version.

v2.0.9 Oct 26, 2026

  • πŸŒ™ Night Crew can now be switched on or off in the gold shop once you own it

v2.0.8 Oct 26, 2026

  • The Grove: tap any badge on its leaderboard to open the Badge room, or use the new Badge room button in its Ranks tab

v2.0.7 Oct 26, 2026

  • New in the Store: πŸ’› the Supporter badge, a sparkling gold heart next to your name on the leaderboard
  • The Grove: Deep time, a new set of eight rare finds for seasoned groves, from a glacial pebble to a mammoth tusk
  • The Grove: the While you were away card now waits until your find cards are closed, and shows the wood that reached your piles
  • The Grove: daily tasks count seeds and foragers properly, and no longer get stuck after playing on another device
  • The Account row is now near the top of Settings

v2.0.6 Oct 25, 2026

  • New badge: πŸ’΅ Millionaire! Buy it in the Grove's Market for $1,000,000 cash and it shows next to your name on the leaderboard, for good

v2.0.3 Oct 25, 2026

  • Badges! Players can now show several badges on the leaderboard, right under their name. Tap any badge to open your Badge room: see every badge you can earn, choose which ones to show and put them in your order
  • New badge: πŸ‰ Dragon Folder, for folding the paper dragon in the Crease Pattern Studio. Everyone who already folded it has it

v2.0.1 Oct 25, 2026

  • Coming back past the edge of the universe? A short heads-up shows you the way to World 2, the Grove

v2.0.0 Oct 25, 2026

  • World 2: The Grove is open! Reach the edge of the universe, then step through the World Map to plant a forest, hire a crew and fill orders for the paper mills
  • Your Grove adds an orbiter to the Paper World that makes every orbiter work as if your stack were folded higher, and it grows with your Grove
  • The Grove has its own leaderboards in the Ranks tab
  • Your Grove saves to your account and keeps working while you're away

v1.0.12 Oct 25, 2026

  • General rewards balancing

v1.0.5 Oct 23, 2026

  • Offline progress, boosts, run times and daily rewards now always follow the real time

v1.0.4 Oct 23, 2026

  • The World Map now names World 2: The Grove 🌲. It's still locked for now, and coming soon

v1.0.2 Oct 23, 2026

  • A brand-new World Map: an illustrated paper map with room for four worlds, a key that explains it, and it all fits on one screen on phones and computers

v1.0.0 Oct 21, 2026

  • Version 1.0: the game is out of testing! Thank you to everyone who played the test versions and sent feedback
  • The Paper World is far from finished: more is coming to it, and future worlds will push your climb here even higher
  • Your progress carries over as always

v0.9.268 Oct 20, 2026

  • On Medium graphics, the game now saves battery while you are not touching the screen, and goes back to full smoothness as soon as you tap
  • Sparkles and trails now move at the same speed on every screen, including on Low graphics

v0.9.267 Oct 20, 2026

  • Lighter on phone batteries: the game does less work each second, especially past the edge of the universe, so phones stay cooler

v0.9.266 Oct 20, 2026

  • The locked card in the Unfold tab now shows which fold opens it

v0.9.265 Oct 20, 2026

  • The world map now explains that the Paper World keeps going past the edge, and that bonuses from every new world will help your climb there
  • Reaching the edge now says Edge reached instead of World 1 complete

v0.9.263 Oct 20, 2026

  • The From the dev card on the Ranks tab can show three polls at once

v0.9.261 Oct 18, 2026

  • The top row now fits on every phone size, including larger iPhones, so the Settings button lines up with the row below it

v0.9.260 Oct 18, 2026

  • The Settings button now lines up with the gold, cranes and creases row below it, and the top row fits on narrow phone screens

v0.9.259 Oct 18, 2026

  • The map, Store, players-online and Settings buttons at the top are evenly spaced and the same height

v0.9.258 Oct 18, 2026

  • The From the dev card on the Ranks tab can show two polls at once. Ones you haven't answered yet go on top

v0.9.257 Oct 18, 2026

  • Your paper and paper-per-second numbers are a little bigger and easier to read

v0.9.255 Oct 18, 2026

  • New: the Store! Optional packs for anyone who'd like to support the game: Holographic Paper, golden and rainbow nameplates, a cat that rides your stack and extra gold. The game stays completely free to play

v0.9.249 Oct 17, 2026

  • New: the Crease Pattern Studio! Past the edge of the universe, trace real origami folds with your finger, from a simple kite base to a paper dragon, for powers that last forever
  • New players see a short guide right after reaching the edge of the universe

v0.9.248 Oct 17, 2026

  • Small fixes

v0.9.241 Oct 16, 2026

  • The Unfold tab shows your creases and their paper bonus on two tidy lines

v0.9.239 Oct 16, 2026

  • Small sound fixes

v0.9.238 Oct 16, 2026

  • The Unfold tab is tidier: the Unfold button now sits right under what you keep and what resets

v0.9.237 Oct 16, 2026

  • A short guide now shows what's new right after you reach the edge of the universe
  • Layers this run has moved to the bottom of the Unfold tab

v0.9.236 Oct 16, 2026

  • Behind the scenes: getting ready for something new

v0.9.235 Oct 16, 2026

  • Erase all progress has moved from the Unfold tab to the bottom of Settings (Start over), with a clear warning, and you can undo it for 24 hours
  • The Night Shift upgrade is now called Round-the-Clock Mills
  • New in the gold shop: πŸŒ™ Night Crew. Once you own the Autobuyer, it keeps buying mills, orbiters and upgrades for up to 8 hours while the game is closed
  • The Autobuyer's upper levels are much cheaper

v0.9.234 Oct 16, 2026

  • Offline earnings now count for up to 24 hours while you're away (was 12)

v0.9.233 Oct 15, 2026

  • Small balance changes

v0.9.232 Oct 14, 2026

  • Poll results show how many votes each answer got

v0.9.231 Oct 14, 2026

  • Polls! The dev can now ask you questions in the From the dev card on the Ranks tab. Vote once and see what everyone else picked

v0.9.230 Oct 14, 2026

  • Small balance and performance improvements

v0.9.229 Oct 14, 2026

  • Want to hear about new worlds? You can now choose to get the occasional update email (we won't flood your inbox)
  • Reached the edge? Tap the next world on the map to get notified when it opens

v0.9.228 Oct 14, 2026

  • Fixed a rare glitch that could freeze the picture right after buying a mill (the game kept running underneath; reloading fixed it)

v0.9.227 Oct 14, 2026

  • Notes from the dev, pinned at the top of the Ranks tab (a dot on the tab means there's a new one)
  • The Today leaderboard shows how long until it starts over
  • Battery saver is back by name: Settings, Graphics, πŸ”‹ Low

v0.9.226 Oct 13, 2026

  • New Graphics setting: Auto, High, Medium or Low. Medium keeps every animation with about half the sparkle, and Auto lowers the effects by itself if the game runs slowly. Battery saver is now Low
  • An FPS counter you can switch on in Settings

v0.9.225 Oct 13, 2026

  • The leaderboard shows the top 25 (tap Show more for the rest of the top 100), and if you are further down, a Your place section shows you with the players just above and below you

v0.9.224 Oct 13, 2026

  • Fixed a small glitch with how paper planes fly

v0.9.223 Oct 13, 2026

  • The height chart on the leaderboard shows everyone's full name, slanted, so names no longer run into each other

v0.9.222 Oct 12, 2026

  • A Save button at the top of the screen, so it's quick to keep your progress safe and play on any device. Once you've saved, the world map takes its place (it's also in Settings now)

v0.9.221 Oct 11, 2026

  • The leaderboard keeps the secrets past the edge of the universe: you only see the names of places you have reached yourself

v0.9.220 Oct 11, 2026

  • Volume sliders in Settings: set the sound effects and the music to the level you like, separately

v0.9.219 Oct 11, 2026

  • Founder badges! The first 100 players get a gold FOUNDER badge on the leaderboard, and players 101 to 1,000 get a PIONEER badge, forever

v0.9.218 Oct 10, 2026

  • Sign in is a little more private: it no longer says whether an email has a saved game

v0.9.217 Oct 10, 2026

  • Sharing your progress now opens a share sheet with buttons for X, Facebook, Reddit, WhatsApp, Threads, Bluesky, Telegram and LinkedIn

v0.9.216 Oct 10, 2026

  • The cookie banner now only appears where the law asks for it (Europe). You can change your choice any time in Settings

v0.9.215 Oct 10, 2026

  • Feedback now goes to the game's own email address

v0.9.214 Oct 10, 2026

  • Fixed: "Two saves found" could pop up after switching away from the game for a while. It now only asks when you really played on another device

v0.9.213 Oct 10, 2026

  • The game now plays in one window at a time: open it somewhere new and the old window pauses, so your progress is never saved over
  • A DEV badge marks the developer on the leaderboard

v0.9.212 Oct 10, 2026

  • Pop-ups are clearer: the button to press is the colored one, and Not now / Cancel are small and grey
  • Tips no longer cover pop-ups

v0.9.211 Oct 10, 2026

  • Save across devices: add your email in Settings and keep folding on any phone, tablet or computer. We send a 6-digit code (and a link) to sign in
  • Sign in on another device to pick up where you left off, and sign out on shared devices
  • Reaching the Moon now offers to save your progress

v0.9.210 Oct 10, 2026

  • Behind the scenes: when something goes wrong in the game, we can now see exactly where, so bugs get fixed faster

v0.9.209 Oct 10, 2026

  • The online pill is live: it shows how many explorers are folding right now
  • Fixed: the cookie banner couldn't be tapped while the tutorial was running

v0.9.208 Oct 9, 2026

  • You join the leaderboard with your first fold, and the Ranks tab says what's happening while your name is on its way
  • Many more explorer names: over 250,000 combinations

v0.9.207 Oct 9, 2026

  • Live leaderboards! The Ranks tab now shows real players: highest fold, today's climb, fastest to the edge, cranes and planes
  • Your progress is backed up to the cloud as you play, and every explorer gets a unique name and player number (rename yourself in the Ranks tab)
  • The edge of the universe card shows your real place among everyone who made it
  • Save codes and friend cards are gone: the cloud save and the live leaderboard replace them

v0.9.206 Oct 9, 2026

  • On the welcome card, the 'skip the tutorial' button is now small and grey, so Start folding is the clear first step

v0.9.205 Oct 9, 2026

  • Smoother on phones: the game skips screen updates that wouldn't change anything, so it runs up to 40% faster past the edge of the universe, with less stutter when coins land

v0.9.204 Oct 9, 2026

  • Behind the scenes: the game now only runs on its official website, so copies on other sites send players here instead

v0.9.203 Oct 9, 2026

  • Behind the scenes: the game now counts things like how long folds take and which menus get used, so we can tune the pacing. It never slows the game down, never sends your name, and respects your cookie choice

v0.9.202 Oct 9, 2026

  • A small cookie notice now asks if the game may use cookies to count play stats, like how far players get, so we can see what to improve. Your choice is remembered, and you can say no

v0.9.201 Oct 9, 2026

  • Fixed: in one of the secret moments past the edge of the universe, the words ran off the edge of the screen on smaller phones. They fit now

v0.9.200 Oct 8, 2026

  • On phones, tapping the menu tab that's already open (Mills, Upgrades, Gold and so on) now closes the menu

v0.9.199 Oct 8, 2026

  • Past the edge, the next landmark shows as ??? until you've found it once. After that, its name shows on later climbs

v0.9.198 Oct 8, 2026

  • The Shop button now points you to the Best buy card in Mills (green outline) when it's showing, instead of the Scrap Collector

v0.9.197 Oct 8, 2026

  • Orbiters now start out calm and get showier as you own more of each, like mills: trails and sparkles grow at 10, 25, 50, 100 and 200. Folding Comets only start setting off fireworks at 25 (one every 20 seconds), with more and bigger ones as your fleet grows
  • The landmarks past the edge of the universe draw about 20% bigger at their largest

v0.9.196 Oct 8, 2026

  • Every player now starts with a paper-themed name, like Brave Crane or Midnight Comet. Change yours any time in the Ranks tab

v0.9.194 Oct 8, 2026

  • Behind the scenes: the game's save, save codes and friend cards now use the game's real name. Your progress moves over automatically, and older codes still load

v0.9.193 Oct 8, 2026

  • Reaching the edge now takes its time: the fireworks go off first, then the edge's full-screen moment plays, then its fun fact (tap anywhere to skip ahead), then your World 1 card. No fact cards cover the fireworks anymore
  • The World 1 card is now a plain page that scrolls up and down, instead of a box you could drag around
  • Save codes now remember whether this run used Auto-Fold, bought mills or folded early, so loading a save can't hand out Purist, By Hand or Pressure Perfect by mistake. Older codes count a run already under way as not qualifying

v0.9.192 Oct 8, 2026

  • A brand-new card for reaching the edge of the universe: fireworks, your paper racing past all 38 landmarks, your run's stats counting up, the +10,000 gold reward, and a preview of the fastest-to-the-edge ranking
  • Share your run in one tap to X, Facebook, Reddit, WhatsApp, Threads, Bluesky, LinkedIn or Telegram, with a picture made from your run
  • Big gold payouts now end with a gold supernova in your gold counter as the last coin lands

v0.9.191 Oct 8, 2026

  • New art: the edge of the observable universe. The whole universe in one round map, your paper in the middle and the oldest light in the universe glowing at the rim, with a full-screen super moment as you arrive
  • For new players, before the Best buy card shows up, the Γ—1 / Γ—10 / Max chips now sit in the corner of the first mill, and opening Mills shows that mill in full

v0.9.190 Oct 8, 2026

  • Reaching the edge of the universe: the 10,000 gold reward now waits until you close the celebration card, then pours into your gold counter as one long stream of coins before the map opens. Before, it could rush in at the very start, mixed in with the fold's other gold

v0.9.189 Oct 8, 2026

  • A little more breathing room between the Γ—1 / Γ—10 / Max chips and the Best buy button

v0.9.188 Oct 8, 2026

  • Upgrades now opens just like Mills: tapping the tab sizes the menu to show the tabs and the top upgrade (or Buy all) cleanly, so flipping between the two is quick

v0.9.187 Oct 8, 2026

  • Big gold rewards, like the 10,000 for reaching the edge of the universe, now pour into your gold counter as a long stream of coins, each one chiming a little higher, ending in a jackpot chime. It waits until the celebration is over so you can watch it all

v0.9.186 Oct 8, 2026

  • A tidier menu on phones: tapping a tab now always shows the tabs (red dots included) and the first thing you'd tap, like the Best buy card in Mills or Buy all in Upgrades, with no scrolling
  • The Γ—1 / Γ—10 / Max picker moved into the Best buy card as small chips, saving a whole row

v0.9.185 Oct 8, 2026

  • Fixed: on iPhones, pasting a save code zoomed the screen in and it stayed zoomed after loading. Text boxes no longer trigger the zoom, and loading a save zooms back out

v0.9.184 Oct 8, 2026

  • On phones, the open menu is now a sheet you can resize: drag it down to make it shorter and see more of the game, or drag its handle up to make it taller. It remembers the size you like. Drag it nearly all the way down to close it

v0.9.183 Oct 8, 2026

  • No more pop-up each time a mill's paper changes colour. You'll still see the paper change as it flies
  • Fixed: mashing "Buy all" with lots of paper could freeze the game for a few seconds. Bulk buying is now several times faster, and a really big spree is spread over a few frames so the game never locks up
  • Fixed: late in the game, the Γ—10 and Max buttons made the whole game lag while working out their prices. They now work them out instantly

v0.9.182 Oct 8, 2026

  • All 12 secret landmarks past the edge of the universe now have their own art, a busy idle animation and a full-screen super moment (no spoilers here: you'll have to fold that far)
  • Very long waits now show as days, or "ages", instead of an enormous number of hours

v0.9.181 Oct 8, 2026

  • New art and special moments for 10 more landmarks: Sirius and the Great Dog, the Orion Nebula giving birth to a star, the Pillars of Creation, the whole Milky Way spinning one lap, Supernova 1987A in the Large Magellanic Cloud, Andromeda colliding with the Milky Way, and the first photo of a black hole in the Virgo Cluster
  • Three new super moments take over the whole screen: Betelgeuse explodes as a supernova, space bends into a whirlpool around the black hole at the center of the Milky Way, and the whole Laniakea Supercluster streams toward the Great Attractor

v0.9.180 Oct 8, 2026

  • The rocket at the edge of space now fades in high in the top-right corner and drops a little lower each fold as it grows

v0.9.179 Oct 8, 2026

  • During a Tailwind, the gold paper number now has a thin dark edge, so it's easier to read

v0.9.178 Oct 8, 2026

  • New art and special moments for 14 landmarks, from the edge of space to the nearest star: a rocket dropping its first stage, the Space Station with a capsule docking, a satellite beaming signals home, the Moon running through its phases, a Martian dust storm, a solar flare, Jupiter's swirling Great Red Spot with Io crossing its face, Saturn's rings turning edge-on, Voyager 2 at Uranus, racing winds on Neptune, Pluto's glowing heart, Voyager 1's Pale Blue Dot, a comet waking up in the Oort Cloud and a giant flare on Proxima Centauri
  • Each one looms in from far away, plays its moment and fun fact at its biggest, the fold before you pass it, then sinks away and slowly fades

v0.9.177 Oct 8, 2026

  • Tailwind has a new look: your paper number shimmers gold while it's boosted, the πŸ“„ icon turns into a countdown ring with the seconds left (it blinks in the last 5 seconds), and your paper speed shows the boost. The bubble in the corner of the game window is gone

v0.9.176 Oct 8, 2026

  • Fun facts now show with each landmark's special moment, so the fact is always about the landmark you're watching (before, the tallest building's moment could show a fact about the Eiffel Tower)

v0.9.175 Oct 8, 2026

  • Crane milestones now show as a small chip on the left instead of a pop-up, so they don't cover a landmark's special moment. Tap the chip for the details

v0.9.174 Oct 8, 2026

  • Every landmark from the cat to Mount Everest now plays its special moment when it's at its biggest, the fold it first fits on screen
  • New: the cat hops and meows hello when she arrives, then still hops onto your stack as you pass her. Mount Everest glows at sunset as it arrives, and its flag lands on your stack as you pass
  • The Eiffel Tower, the tallest building and Mount Everest now loom into view large and faint before they arrive, like the landmarks before them
  • Landmarks fade in, settle and fade out smoothly instead of changing in a step each fold
  • Fixed: the Statue of Liberty's torch flare could appear below her torch

v0.9.173 Oct 8, 2026

  • Passing a landmark now shows a small gold chip on the left, under the fun fact, instead of a big pop-up in the middle of the screen, so the landmark's art and special moment stay in view

v0.9.172 Oct 8, 2026

  • Fixed: the welcome-back card could say you made 0 paper after tabbing away, especially after a Crease. It now counts every bit of paper made while you were gone
  • The welcome-back card now covers your whole time away from the tab, not just the first minute
  • The first time you see each landmark's special moment, it always plays in full. After that, moments still play every climb, but folding again cuts them short so they never slow you down

v0.9.171 Oct 8, 2026

  • New art for the Eiffel Tower: see-through iron lattice, elevators riding up and a turning beacon. Its moment: dusk falls and the tower sparkles gold
  • New art for the world's tallest building: mirror glass, a blinking red light and a cloud drifting past. Its moment: the windows light up floor by floor, then fireworks burst off the spire
  • New art for Mount Everest: a snow plume streaming off the summit and prayer flags. Its moment: sunset glow on the snow and a flag on the summit
  • New art for the cruising jet: it flies beside its line with contrails and blinking lights. Its moment: it roars past, right in front of you

v0.9.170 Oct 8, 2026

  • Every landmark's special moment now plays on every climb. When one fold passes two landmarks at once (like Mount Everest and the cruising jet, or some of the planets), both moments play, one after the other, instead of only the last one
  • Moments no longer get cut off when you fold again quickly; the next one waits its turn
  • The Brachiosaurus now finishes its whole munch
  • Moments also play with your device's reduce motion setting on, without the screen flashes

v0.9.169 Oct 8, 2026

  • New landmark: a grizzly bear standing on its hind legs (2.7 m) replaces the person. It snarls, then rears up, roars and swipes at you; the very first time, the swipe fills the whole screen
  • New landmark: a Brachiosaurus (12 m) replaces the house. It chews, then bends its long neck down to munch on a cycad
  • New fun facts for both

v0.9.168 Oct 8, 2026

  • Special moments for the person, giraffe, house, Statue of Liberty, Eiffel Tower and tallest building now play when each one first fits on screen, at its biggest, instead of as it shrinks away
  • New giraffe moment: it bends its long neck down for a curious look at you

v0.9.167 Oct 8, 2026

  • Every landmark's special moment now plays as you pass it, even with Quiet Climb on; Quiet Climb only hides the pop-ups

v0.9.166 Oct 8, 2026

  • New hand-drawn, animated house cat, person, giraffe and two-story house, the same on every device
  • The cat blinks and swishes her tail, and she's the one who hops onto your stack and rides along
  • The person waves hello as you pass; the giraffe chews and sways; smoke rises from the house chimney
  • They loom into view large and faint before you reach them, like the Statue of Liberty

v0.9.165 Oct 8, 2026

  • New hand-drawn coin, phone and book, lying flat the way their thickness is measured, each with its own animation
  • The coin, your very first landmark, flips into the air, lands with a ting and spins down like a real coin
  • The coin, phone and book loom into view large and faint, reach their true size as you pass them, then shrink away, like the Statue of Liberty
  • Welcome-back rewards always land, even if you close the card without tapping Collect
  • Fixed: some landmarks briefly stopped appearing in the last update

v0.9.164 Oct 7, 2026

  • A brand-new, hand-drawn Statue of Liberty: flowing robes, her cloak, the cradled tablet, a detailed crown and face, and a torch with a flickering flame, glow and sparks
  • It looks the same on every phone and computer
  • The statue looms into view a couple of folds early, large and faint, and sharpens as you climb toward it
  • Her torch flame sits just below her dotted landmark line, so it's never covered

v0.9.163 Oct 7, 2026

  • Coming back to a tab left open in the background now shows the welcome-back card too
  • Crane milestones reached while you were away are celebrated on the welcome-back card
  • ⚑ Buy all upgrades plays its sound, buys everything the button shows and saves right away
  • This change log now covers the whole history of the game

v0.9.162 Oct 7, 2026

  • Version number and this change log in Settings
  • The Tailwind timer now sits in the game window, so it never covers your paper speed

v0.9.161 Oct 7, 2026

  • A brand-new welcome-back card: paper, folds, cranes and gold count up, plus the landmarks you passed
  • Collecting sends your gold and cranes flying into their counters
  • Folds made while you were away no longer fire a burst of pop-ups when you return

v0.9.160 Oct 7, 2026

  • The edge of the universe waits for you: Auto-Fold stops one fold short the first time, so the final fold is yours

v0.9.159 Oct 7, 2026

  • Quiet Climb now hides mill color and repeat upgrade messages properly

v0.9.158 Oct 7, 2026

  • New: 🀫 Quiet Climb, a free option in the Gold shop after your first unfold that hides pop-ups you've already seen

v0.9.141 – 157 Oct 6, 2026

  • A guided tutorial that spotlights one step at a time, with a skip option for idle game veterans
  • Helpful hints at the right moment: when to unfold, Auto-Fold, mill milestones, cranes, the Gold shop and buying faster
  • The πŸ—ΊοΈ World Map is visible from the start
  • Erase all progress is now a true fresh start, tutorial included
  • Buy rows no longer jump around as numbers change
  • Fixes for iPhone text selection and the magnifier bubble on quick taps

v0.9.138 – 140 Oct 6, 2026

  • Every fold shows its speed-up as a gold Γ—multiplier
  • A height marker on the stack shows your real height versus the next fold building up

v0.9.118 – 137 Oct 5, 2026

  • Renamed The Great Paper Expansion, with a new logo header and the subtitle "an idle incremental game"
  • Your paper speed pops green when you buy a mill
  • The next landmark shows right above your stack, and passed landmarks get a βœ“
  • A bigger game window on phones, and pull down to close the menu
  • The Autobuyer only buys what gets you to your next fold sooner, keeps running in background tabs, and no longer stalls after an unfold
  • New πŸš€ Voyager soundtrack; 🎢 Music box is the new default
  • Fixed a screen flicker on some phones

v0.9.98 – 117 Oct 5, 2026

  • Your first four folds play out as a real sheet of paper folding in half
  • The stack looks folded, with crease marks and folded edges, and blue and gold sparkles each stay in their own zone
  • A hazy city skyline and mountains that sink away as you rise, and passed landmarks shrink below you
  • Cranes and creases fly into their counters with their own sounds
  • Every fold past the edge pays gold
  • New: πŸ€– Autobuyer in the Gold shop
  • New 🎧 Lo-fi and 🎢 Music box soundtracks
  • Quick Breath now works all the way to level 10
  • The book, giraffe and person are hand-drawn on computers whose emoji look plain

v0.9.87 – 97 Oct 4, 2026

  • Best buy and Buy all now include orbiters
  • Orbiter paper flies as twinkling stars of folded light, and Folding Comets burst like fireworks
  • Four new sky stages deep beyond the edge: warped starlight, drifting code, golden light and the paper sky
  • On desktop the game window fits your screen so the Fold button is always visible
  • A floating ↑ Top button for long menus
  • The welcome card names World 1, The Paper World

v0.9.74 – 86 Oct 4, 2026

  • Beyond the Edge: 12 hidden landmarks past the edge of the universe, all the way to fold 770
  • A new look for pop-ups, with gold versions whenever you earn gold
  • Slimmer currency pills at the top of the screen
  • Light, dark or automatic theme in Settings
  • The ● live player pill
  • A welcome card that tells new players the goal
  • Comets are drawn by hand so their tails always point the right way

Before Oct 4

  • The core game: mills, folds, pressure, upgrades, gold, cranes and creases
  • 38 landmarks with real facts, from a coin to the edge of the universe
  • Unfolding, orbiters, paper planes and Tailwinds
  • 70+ achievements, paper styles, save codes, sound and music

β–Ά Play the latest version